Collisions
Last updated
Last updated
The Collision rollout enables preventing elements from accidental overlapping.
Level - Defines the position of the virtual bounding sphere encapsulating the geometry. Value is expressed as the percentage of the individual entity height. Size - Influences the size of the virtual bounding sphere encapsulating the geometry. Value is expressed as the percentage of the individual entity size parameter.
Keep in mind that using it isn't a cure for all evil. In a situation where Distribution settings are suboptimal, enabling it may bring unnecessary extra workload and impact the performance of the population process without giving better results.