Distribution

Overview

The Distribution rollout supplies all essential elements to fine-tune the population of entities.

Even

Custom Axis - Determines the distribution projection axis. Distance - Specifies the distance between entities. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Grid

Custom Axis - Determines the distribution projection axis. Distance X - Specifies the distance between entities on X-axis. Distance Y - Specifies the distance between entities on Y-axis. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Random

Uniform

Custom Axis - Determines the distribution projection axis. Distance - Specifies the distance between entities. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Pure Random

Custom Axis - Determines the distribution projection axis. Size - Specifies the size evaluated by the Density parameter. Density - Specifies the density of entities per provided size square area. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Vertex

Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Face

Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Sampled

Size - Specifies the size evaluated by the Density parameter. Density - Specifies the density of entities per provided size square area. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

UV

UV Type - Specifies the type of the distribution to be used over UV space. It provides types as Even, Grid, and Random that share the same set of parameters as regular types discussed above, excluding one which is not considered in UV space - the Projection Axis parameter.
Last modified 7mo ago