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  • Overview
  • Even
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  1. The Manual

Distribution

PreviousScopesNextDensity Mapping

Last updated 4 years ago

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Overview

The Distribution rollout supplies all essential elements to fine-tune the population of entities.

Even

Custom Axis - Determines the distribution projection axis. Distance - Specifies the distance between entities. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Grid

Custom Axis - Determines the distribution projection axis. Distance X - Specifies the distance between entities on X-axis. Distance Y - Specifies the distance between entities on Y-axis. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Random

Uniform

Custom Axis - Determines the distribution projection axis. Distance - Specifies the distance between entities. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Pure Random

Custom Axis - Determines the distribution projection axis. Size - Specifies the size evaluated by the Density parameter. Density - Specifies the density of entities per provided size square area. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Vertex

Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Face

Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

Sampled

Size - Specifies the size evaluated by the Density parameter. Density - Specifies the density of entities per provided size square area. Alignment - Changes the way how the Orientation is applied. Local - entities are aligned in reference to the local domain, World - entities are aligned in reference to the world. Origin - Defines the origin of the distribution, allowing shifting it in space. Orientation - Controls the orientation of entites on the domain.

UV

UV Type - Specifies the type of the distribution to be used over UV space. It provides types as , , and that share the same set of parameters as regular types discussed above, excluding one which is not considered in UV space - the Projection Axis parameter.

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Even
Grid
Random