# Distribution

## Overview

The Distribution rollout supplies all essential elements to fine-tune the population of entities.

![](/files/-MVY0jugN-3s17j58-TN)

## Even

![](/files/-MVY0qHXLjKOZ1YJIYRV)

**Custom Axis** - Determines the distribution projection axis.\
**Distance** - Specifies the distance between entities.\
**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

## Grid

![](/files/-MVY1FLp7swOhBY64-hD)

**Custom Axis** - Determines the distribution projection axis.\
**Distance X** - Specifies the distance between entities on X-axis.\
**Distance Y** - Specifies the distance between entities on Y-axis.\
**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

## Random

### Uniform

![](/files/-MVY1Jk-fFcP2BomU50T)

**Custom Axis** - Determines the distribution projection axis.\
**Distance** - Specifies the distance between entities.\
**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

### Pure Random

![](/files/-MVY1M7W5cCWBQZbjiCx)

**Custom Axis** - Determines the distribution projection axis.\
**Size** - Specifies the size evaluated by the **Density** parameter.\
**Density** - Specifies the density of entities per provided size square area.\
**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

## Vertex

![](/files/-MVY1TEzFyUD6yJ2rxzU)

**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

## Face

![](/files/-MVY1WPHgGi9kuw3LbhD)

**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

## Sampled

![](/files/-MVY1_hSn_aV1biJJWQd)

**Size** - Specifies the size evaluated by the **Density** parameter.\
**Density** - Specifies the density of entities per provided size square area.\
**Alignment** - Changes the way how the **Orientation** is applied. *Local* - entities are aligned in reference to the local domain, *World* - entities are aligned in reference to the world.\
**Origin** - Defines the origin of the distribution, allowing shifting it in space.\
**Orientation** - Controls the orientation of entites on the domain.

## UV

![](/files/-MVY1gA-b_GXO4X_EbTE)

**UV Type** - Specifies the type of the distribution to be used over UV space. It provides types as [*Even*](/manual/distribution.md#even), [*Grid*](/manual/distribution.md#grid)*,* and [*Random*](/manual/distribution.md#random) that share the same set of parameters as regular types discussed above, excluding one which is not considered in UV space - the **Projection Axis** parameter.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://help.rhinonature.com/manual/distribution.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
